LOTR

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I was very lucky to have played a key role in the evolution of this legendary VFX studio.

The Troll sequence from FOTR is one I was particularly involved with; working through the night with Randy Cook to create the VR Previs and deliver it to editorial, then following through on set over two long, cold and dusty weeks as we played each setup to the crew so that shot-specific backgrounds could be captured correctly.

Tillagd den 22 Nov 2017
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