Unity3D - IOS Terrain and Graphics Test

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Vad handlar Unity3D - IOS Terrain and Graphics Test om?

Additional graphical elements of the scene include : real-time reflections on the water, image post-processing effects ( bloom, vignette, chromatic aberration, blurring ), fog, and ambient particles.
The scene is lit with one directional light plus ambient light. Shadows are baked-in.
To further push the device, I added a projectile launcher which explodes into multiple objects. These are capsule colliders so the physics is relatively complex.
The whole scene runs at around 15-20 FPS.
Games on mobile devices rarely use this level of detail, and in particular the draw-distance. But this shows that detail and high level of polish are achievable with the iPhone 5 and equivalent mobile devices.
In general, post-processing effects such as bloom are not used in mobile games, but the performance hit here was relatively low. These kind of effects can greatly enhance the visual quality and polish and bring the game graphics closer to console-quality.

Kan vi spela Unity3D - IOS Terrain and Graphics Test på mobilen?

Nej, Unity3D - IOS Terrain and Graphics Test är utformat för att spelas på stationära datorer och fungerar bäst på datorer med tangentbord eller mus.

Är Unity3D - IOS Terrain and Graphics Test gratis att spela?

Ja, Unity3D - IOS Terrain and Graphics Test är gratis att spela på Y8 och körs direkt i din webbläsare.

Kan vi spela Unity3D - IOS Terrain and Graphics Test i helskärmsläge?

Ja, Unity3D - IOS Terrain and Graphics Test kan spelas i helskärmsläge för en bättre helhetsupplevelse.
Tillagd den 10 Jan 2017
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