The Droplet

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You grow as you absorb blue droplets.

The bigger you are, the more speed you have. Your score is the number of droplets you've merged with.

The droplets are all rendered with a custom Unity shader that raymarches distance fields. I cram data into it from unity (lights, objects) in an ultra hacky way that works somehow. It looks cool for fluids!

Tillagd den 31 Jul 2016
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